Mod M ([personal profile] tenforward_m) wrote in [community profile] ten_fwd_ooc2014-06-22 06:24 pm
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TEST DRIVE #3 - Alien Bazaar/Ten Forward

#1


Option 001. Alien planet, marketplace: So you're new to this whole space travel thing. The ship is cool and all, but there are hundreds of alien worlds out there. You want to explore. To see what the universe REALLY looks like.

Well, here's your chance! Your first stop is this lovely indoor marketplace, which looks kind of like a mall. There are stalls one after the other as far as the eye can see, and they sell all kinds of things: food, clothes, trinkets, animals, fabrics, jewelry, perfumes, books, etc etc. Some things look human, easy to recognize; other things look very alien. There are two levels, and constant chatter as people hawk their wares and discuss prices.

Do you want to explore? Poke at the weird shops? Buy a gift for a new friend? Flirt with someone at the food court? Maybe you see a pickpocket, and must run to the aid of the victim. Maybe there's some other villainy afoot. After all, a crowded marketplace is a good place for villains to lurk, causing trouble. Whether you're a hero or just an unassuming traveler, there proves to be some adventure for you on this planet.


2


Option 002. Aboard the Enterprise, Ten Forward: You have no idea what just happened. One minute you were home, and now you're on a spaceship, in the middle of a crowded room. It looks like a bar. There are people eating and drinking, some in uniform, others not. Some are clearly aliens.

You've managed to land in Ten Forward a long bar with barstools and a bartender, tables sprinkled throughout, and the far wall is nothing but windows out to space. It looks like a nice lounge, low conversation making the room hum.

Better ask some questions and find out where you are, or just tap the closest person on the shoulder and try to make friends. The bar is open.
dreams_dont_die: (Harper - Need your butt kicked)

[personal profile] dreams_dont_die 2014-07-14 03:03 pm (UTC)(link)
It took him a while to learn quite how to work with Harper. You have to listen and sift through what he says, working out what's important and what's important only to Harper. It's pretty much exactly the opposite of what he'd have expected from his High Guard crew, and anyone who'd answered a question like Harper does would have been reined in fairly quickly.

That doesn't work with Harper.

So instead, Dylan leans, apparently nonchalant, against the bar. But his senses are alert, and his eyes aren't always resting on Harper.

Nor are the fingers on his free hand all that far from his lance.

"Harper. She hasn't been purple for ..."

But wait.

Wait.

"You're saying you came here when the Magog eggs were about to hatch?"

He shakes his head. "Harper, that was weeks ago. Trance hasn't been purple for weeks, she changed that day."

He holds out his hand to Harper. "Okay then."

But after a moment, he frowns.

"You've been on board the Andromeda this whole time. How long have you been here?"