Mod M ([personal profile] tenforward_m) wrote in [community profile] ten_fwd_ooc2014-06-22 06:24 pm
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TEST DRIVE #3 - Alien Bazaar/Ten Forward

#1


Option 001. Alien planet, marketplace: So you're new to this whole space travel thing. The ship is cool and all, but there are hundreds of alien worlds out there. You want to explore. To see what the universe REALLY looks like.

Well, here's your chance! Your first stop is this lovely indoor marketplace, which looks kind of like a mall. There are stalls one after the other as far as the eye can see, and they sell all kinds of things: food, clothes, trinkets, animals, fabrics, jewelry, perfumes, books, etc etc. Some things look human, easy to recognize; other things look very alien. There are two levels, and constant chatter as people hawk their wares and discuss prices.

Do you want to explore? Poke at the weird shops? Buy a gift for a new friend? Flirt with someone at the food court? Maybe you see a pickpocket, and must run to the aid of the victim. Maybe there's some other villainy afoot. After all, a crowded marketplace is a good place for villains to lurk, causing trouble. Whether you're a hero or just an unassuming traveler, there proves to be some adventure for you on this planet.


2


Option 002. Aboard the Enterprise, Ten Forward: You have no idea what just happened. One minute you were home, and now you're on a spaceship, in the middle of a crowded room. It looks like a bar. There are people eating and drinking, some in uniform, others not. Some are clearly aliens.

You've managed to land in Ten Forward a long bar with barstools and a bartender, tables sprinkled throughout, and the far wall is nothing but windows out to space. It looks like a nice lounge, low conversation making the room hum.

Better ask some questions and find out where you are, or just tap the closest person on the shoulder and try to make friends. The bar is open.
oldsouth: (pic#8085335)

>T!!

[personal profile] oldsouth 2014-07-31 08:22 am (UTC)(link)
"Well, no argument here... This is probably the nicest prison we've been stuck in," he murmurs, taking another look around. Hell, how can he not? The familiarity lathered with plenty of the foreign sure makes his head spin. It adds its own sense of dread and disconcert, but it sure beats a cramped, barred cell--And hey, he's not actually confined to sit with Spock this time. That's certainly another added bonus to their captivity: Freedom of movement away from the pointy-eared hobgoblin.

"A few, but nothin' too enlightening. Everyone looks at me like they've seen a damn ghost--And that isn't too comforting, Mr. Spock." His hand slides across the table as if searching for a glass and then suddenly remembering he never got that far. He brings it back to rest by the lip of the table. "What about you? Please tell me you did better..."
emotional_security: (pensive)

Re: >T!!

[personal profile] emotional_security 2014-08-01 03:09 pm (UTC)(link)
Glancing around, Spock locates and attracts the attention of a server.

"Would you care for refreshment, Doctor?" he asks politely, indicating with a tilt of his head McCoy's restive hands.

Folding his own fingers together, and steepling the first two from each hand, Spock considers the question. Has he 'done better'? From McCoy's perspective, that would entail locating the entity who brought them here and ascertaining the quickest method of returning to the right Enterprise at the right time. There are, however, other aspects to their predicament.

"It seems we have been brought forward in time by an entity or being known as Q," he explains,"to another version of our own ship. Why, I have yet to ascertain - possibly we are all part of a 'game' or an experiment. I have certainly met an interesting combination of fellow travellers from different times and places."

The server arrives, and Spock orders a spice tea. One of them will have to keep a clear head.