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Ten Forward RPG mod account ([personal profile] ten_fwd_mods) wrote in [community profile] ten_fwd_ooc2014-08-17 05:52 am
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TEST DRIVE MEME #4 - The Arboretum/Ten Forward



Option 01: Aboard the Enterprise, The Arboretum: In exploring the Enterprise, you end up on Deck 17, section 21 alpha: the arboretum. Instantly upon entering you can tell this room is different from all the others. For one thing, you're now standing on grass. It's no illusion, no simulation; it's real grass, leading up to a small pond in the center of the room. All around you grows a variety of plant life, trees and bushes and hanging plants, flowers and herbs and even what one might consider weeds. The arboretum is, for all intents and purposes, a botanic garden, used both recreationally for passengers to relax and enjoy, and scientifically for research and study. After all, the scope of alien plant life is impressive, from the Cyprion cacti down to the Earth variety roses.

The room is well lit and large, with benches to rest on and small walking paths. Children are grouped off in one corner working on botany projects, while some passengers are seen kneeling in the dirt carefully tending to their garden patches. There are even windows along one wall, allowing for a view of space while the room itself gives the illusion of daylight. It's the perfect spot to relax, read a book, or grab a spare spade and dig in the dirt. Or perhaps you've been looking for the right moment to say hello to the passenger standing off by the venus flytraps.





Option 02: Aboard the Enterprise, Ten Forward: Or maybe not. You've just arrived, and you have no idea what just happened. One minute you were somewhere else, and now you're in what looks like a spacious, well-appointed bar. The hum of the crowd is inviting, and the drinks look invigorating. There are people eating and drinking, some in uniform, others not. Some are clearly aliens.

Try to find out why you're here, or catch a drink at the bar; there's always something happening here.
spideys: (001 ❖ great responsibility.)

[personal profile] spideys 2014-08-18 12:12 am (UTC)(link)
Peter knows a little something about wanting somewhere quiet and calming to keep his mind from worrying about other things. He's settled on the grass, some distance away from the entrance, plucking petals off what used to be a flower, his movements entirely idle.

Back home it's become impossible to find a place like this; everywhere he goes, he's reminded of the people he'd lost, and those who are constantly in danger so long as he dons the mask currently stuffed into the pocket of his jacket.

It didn't always used to be like that.

Not so directly, anyway.

One would think that he'd be relieved, then, to be somewhere (and of all those places it's outer-space) he can stop thinking about great powers and great responsibilities. And maybe a selfish part of him is relieved. But are those very people constantly in danger safer with or without him, Spider-Man, around?

While Peter is deep in thought, his Spidey-senses are, as always, on alert; it's not easy to spring a surprise on him. He glances up half-interestedly to see a woman enter the shared space.

and then all of these feelings happened geez I'm sorry

[personal profile] successively 2014-08-18 05:35 am (UTC)(link)
Edea, for her part, knows something about endangering people because of who she is, and about not wanting to be reminded of it. It is a profound relief to her that the Sorceress Power is gone from her, even if she regrets the circumstances in which that happened. Yet, still, people look at her, and they remember when someone who wore her face almost tore the world apart. Never mind that she can't do it again; never mind that it wasn't even her. The memory remains. The aftermath remains.

She still has nightmares, of horns and feathers and Ultimecia speaking in her voice, and can only be grateful that her waking memories of those moments are full of holes and cracks, fractured like broken glass.

Here, though — well, perhaps it will be easier, for once. No one here knows about any of that, and the weight of that burden on her shoulders is less. She can approach people without watching them recoil from her in fear. This young man — Squall's age, perhaps? — meets her eyes across the room for just a second, just the halfway-curious glance of someone looking up when they sense another presence. Edea considers letting him be, leaving him alone with whatever thoughts are going through his head, but in the end she approaches, sitting down on a bench near him, close enough to converse without raising her voice, but far enough away that she's not in his personal space.

"You look like you could use some company," she says, softly. "If I'm not intruding." Her smile is as soft as her voice, and very kind. Edea is perfectly willing to get up and go somewhere else if he'd rather she leave him alone, but she doesn't think he'll tell her to leave.

As much as she came here for the peace and quiet, maybe it's she who needs the company — or perhaps simply someone to talk to who knows nothing about her at all.
spideys: (002 ❖ shyboy.)

/never be sorry, never

[personal profile] spideys 2014-08-18 03:38 pm (UTC)(link)
The flower (which had fallen from the bush behind him) in Peter's hands is stripped bare of its petals now, nothing but a long stem and its stamen. He twirls it between his fingers, and still does so when he looks up again once the woman is seated on the bench not far from where he is.

He presses his lips together, shaking his head in small, apologetic movements.

"No, no you're not intruding," he says, offering her a half-smile in return, a quick upwards quirk of the lips on one side of his mouth. Conversationally, a topic that appears to come out of nowhere: "I didn't know this place existed until maybe a couple hours ago."