Ten Forward RPG mod account (
ten_fwd_mods) wrote in
ten_fwd_ooc2014-11-16 07:46 am
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TEST DRIVE #6 - The Bridge and Ten Forward

Option 01. Ten Forward: The first thing you see is a bar. A large, lively bar filled with many different faces and many different smells, sights and sounds. This is Ten Forward, the Enterprise's off-duty lounge; feel free to get acquainted with your fellow travelers and try to find somebody who's in charge: this is your new home now, after all...

Option 02. The Bridge: Well, aren't you a lucky duck? You've found yourself in hallowed quarters. Wherever you were before, you're not there anymore. Now you're in a room that could be some kind of command center or control room; there's a captain's chair flanked by seats for his chief officers, computer panels and stations at each interior wall, and before you a broad viewscreen that shows the wide expanse of space rushing towards you. Have you ever wanted to be a starship captain for a day? Well, here's your chance. Feel free to roam around, but try not to touch anything shiny.
[OOC: The Bridge isn't usually available for in-game posts, so if you've ever wanted to play there, here's your chance!]
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But she also needed to be careful, someone with that kind of power could easily be full of darkness, just like Xehanort. "Do you know who it was?"
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Lafiel understood power often meant privilege, but she didn't equate that with the ability to mess with people. Of course, she'd seen other nobles who were less principled about their vassals. (And those who weren't vassals, if they thought they could get away with it.) She didn't think highly of those nobles either.