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tenforward_m) wrote in
ten_fwd_ooc2014-05-24 02:16 am
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TEST DRIVE #2 - The Holodeck/Ten Forward

Where were you a minute ago? Well, you aren't there anymore. Instead, you're standing in a very large, dark room lined with yellow. There are doors at either end of it.
Here's where things get a little choose your own adventure-y. You could:

1: Approach a console filled with buttons, located a few feet away. Press one, and it'll let you out of the room. Travel down a long hallway and you'll be in Ten Forward, the Enterprises' entertainment lounge. Have a drink, mingle and try to figure out why you're here.
OR
2: Maybe you just muttered some vague request under your breath. Maybe you wished aloud you were somewhere else. Or for help? If you did, might be in a fire station. Muttered something about killing whoever dumped you here? Surprise - you're in a slasher movie!
Though they're confusing, these visions feel about as real as they can be. And guess what - other people can experience those fantasies with you, as if they too were really there. How ever will you escape? Or do you want to?
[OOC: Welcome to the Holodeck! If you choose this option, whatever your character chooses to say out loud will cause a virtual reality program to load and play. While your character feels as if what they're experiencing and seeing is quite real, they're purely living through the latest and best in what he Enterprise has to offer in entertainment. Make sure to detail what your character's fantasy is, so that those threading with them will know how to react.
Open til next month's test drive!]
no subject
"It seems like they're from different points in time but generally from Earth. Others might not be, though. There've been quite a few confused faces."
Just like she'd been.
"The crew are working on getting everyone back to their homes, but they don't seem to have terribly much to go on yet."
no subject
That would be something much, much bigger. More unstable, and outside the natural order of things.
"So it's localized to here, but they may have no more control over than the people arriving." Ten was talking, while considering the few points that looked like computers in the room already. "Rough guess, how many people have been pulled through to this place and time?"
no subject
Rose takes a quick glance around the room, gathering whatever memories she has of seeing other people in the halls, or by the holodeck thing.
"Maybe a little under fifty? Why?"
no subject
The scope of a situation where fifty people had been torn from their times, and brought through all of time to this place. This ship. This locked point. Leaving trails behind them. It's no wonder he felt like things didn't fit in this room from the moment he arrived. It was because they didn't.
These people didn't belong here. In this place. In this time. Gathered together. But for what purpose. What reasons. Whose.
no subject
She has complete faith that the Doctor will figure something out. He'll probably be able to tell the crew exactly how to get everyone home, and all in under 20 minutes.
And she'll help in whatever way she can, as best she can.
no subject
"Someone is picking people from across time. Ripping them from their own times, and pulling them forward to here." The terms aren't even entirely correct. They didn't come forward. They came more sideways. But everyone else had. "Has potentially commandeered this ship, and its crew, in the same fashion. At least it's ability to go anywhere, or to control the situation."
"But to what ends. Why bring them together."" Nothing else was happening to them that he could see. At least not in this room.
no subject
She is still getting the hang of all this 'spacey-timey-wimey' stuff.
"Talking to more of 'em might help see what they've all got in common, yeah? Or maybe whoever's done this just ... likes chaos."
no subject
"Always the chance." He says with a tilt of his shoulders as he surveys the people nearby before looking back to her. Before nodding his head in a direction toward another set of people sitting not too far. "But it never hurts to see. They may know far more than they've given themselves credit for."
no subject
"Well, let's do it then," she says with a grin.
It's the sort of grin that is usually followed by clever plans of action, the action itself, and the Doctor putting everything right again. In between all of that, there's Rose getting to see the Doctor being brilliant and getting to take part in all of the world-saving. It's a feeling she will never, ever get sick of.