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ten_fwd_ooc2014-05-24 02:16 am
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TEST DRIVE #2 - The Holodeck/Ten Forward

Where were you a minute ago? Well, you aren't there anymore. Instead, you're standing in a very large, dark room lined with yellow. There are doors at either end of it.
Here's where things get a little choose your own adventure-y. You could:

1: Approach a console filled with buttons, located a few feet away. Press one, and it'll let you out of the room. Travel down a long hallway and you'll be in Ten Forward, the Enterprises' entertainment lounge. Have a drink, mingle and try to figure out why you're here.
OR
2: Maybe you just muttered some vague request under your breath. Maybe you wished aloud you were somewhere else. Or for help? If you did, might be in a fire station. Muttered something about killing whoever dumped you here? Surprise - you're in a slasher movie!
Though they're confusing, these visions feel about as real as they can be. And guess what - other people can experience those fantasies with you, as if they too were really there. How ever will you escape? Or do you want to?
[OOC: Welcome to the Holodeck! If you choose this option, whatever your character chooses to say out loud will cause a virtual reality program to load and play. While your character feels as if what they're experiencing and seeing is quite real, they're purely living through the latest and best in what he Enterprise has to offer in entertainment. Make sure to detail what your character's fantasy is, so that those threading with them will know how to react.
Open til next month's test drive!]
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But Archer is not anything if not quick. Though he stands abruptly, surprised, he gathers himself within the beat of a second, and ducks his head by way of apology. He doesn't linger on his uncertainty the way he might have years ago, nor is he so quick to judge as he once was. One of his closest friends is an Andorian, his First Officer a Vulcan, his doctor, a man he'd trust with his beagle's life nevermind his own, a Denobulan; xenophobia can't be a word in a starship captain's lexicon.
"Not any old starship." Smiling, his tone conversational, he takes several steps toward her, puts his hands into his pockets--that's another thing wrong with the 24th century: no pockets. "She's the NX-01. They don't make them like this any more."
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His initial reaction made her stiffen, but the wariness fades at the silent apology, and she gives him a quick smile.
"I've read about the NX-class ships and actually I've been on one, but it was a museum piece. And I guess if you're feeling nostalgic then you might as well choose the first Enterprise."
Her accent is American, speech fast.
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"Museum tours and holograms aren't really the same. They fix everything up, paint it all good as new. You don't run the Oregon trail without breaking a few wagon wheels." His eyes raise from the console as he speaks, meeting her gaze - still cautious, but warm none the less. It's honestly refreshing not to be instantly recognized, so he's going to keep rolling with it for now.
"It's still pretty impressive--a ship inside a ship." Then, with more confidence than he felt: "Computer, adjust holodeck parameters: viewscreen full, establish Earth orbit, 30 degrees inclination with dawn just breaking on the North American west coast." The computer responded, the viewscreen filled, black and yellow, green and blue, a swirl of white and gray curling south.
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"Impressive. But...Dangerous. It's so real and then you can program anything you want, why would people go back outside, you know?"
Gods Above and Below, she doesn't want to think about any games involving dancing girls. Maybe that shows in her face, before she resolutely smooths it away.
"What's the Oregon trail?"
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"It may look like home, but in the end it's just forcefields and light." But it is dangerous, she's right. Technology develops quickly, and what happens next? Photonic people? Photonic rights? Holodeck inspired psychoses? Photonic ships with photonic crews?
But this is a question he can answer. "The Oregon trail was the route taken by emigrants populating the west coast of North America. Two thousand two hundred miles, crossing mountains and rivers--wild country, and dangerous. A new and exciting frontier. Like space in the 22nd century."
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"And you're right. I mean not about the new thing because honestly, space is...ancient. Just with new things for us."
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"So this isn't your time period either? The twenty-third century is a lot closer to home for me than the twenty-forth."
Maybe he's put it off for long enough.
"This--ah, this is home for me. Earth, yes, but also the Enterprise. She's my ship."
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Wait.
The original Enterprise.
That nagging sense of vague familiarity.
Captain's chair.
"Ohshit, Admiral Archer, sir! Um, sorry, I didn't...work that out."
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"At ease. To tell the truth I didn't mind not being recognized for once. This is the first conversation that I've had that hasn't started with a teeth-rattling handshake." He smiles again. "It was nice."
"You grew up on Earth?" A very uncertain sounding observation, very gently trying to lift the focus away from himself.
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"If you insist, sir. I'm Gaila betIlley, Cadet at Starfleet Academy. Or...I was. You know. Time-travel. Uh...Um. Kinda."
Right. Focus.
"I'm originally from the Orion system. But I got out nine years ago, and my Human foster-parents raised me after that. In New York."
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He settles down in the pilot's seat, trying to make little effort to foster that feeling of ease. It isn't natural--talking to an Admiral rarely is, but it's worth a try.
"You're still Cadet betIlley. I doubt even Captain Picard would argue with that." Archer didn't have a read on Picard yet, but his gut instinct grounded somewhere between cautious and argumentative. Still, with more than a thousand people on his ship, and Q's interference besides, a captain couldn't be expected to be on close terms with every one of them.
"What field are you studying in?"
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So she just bobs her head in a non-argument, and carefully takes the nearest seat.
"Computer programming, with a minor in engineering. My interest is the more theoretical side, but I thought I'd gain some practical experience in operations first."
This time, she grins.
"I'll say this for the future, sir. Catching up on all advances in my field has been fascinating."
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"Ops is a very challenging station. Resourcing all the power we don't have to bolster the shields, finding new innovative ways to scan for alien ships in gas clouds on the spot--you have to be able to think on your feet." He's grinning too. "Is that what you'd like to do, in the end, or is your heart in some other project?"
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"I'm not sure yet, sir." This is what is known as 'a lie'. She knows exactly where her heart is set. There is just the tiny problem of cultural conditioning of being raised as an asset who had always had to have an eye on the easily applicable and financially viable i.e. not to bury herself in design and pushing the edges of theory. She's made progress; there's still a long way to go.
"But it's the best basis for understanding how things actually work before you start breaking all the rules. And it's a hell of an adrenaline kick."
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"Well, just keep an eye on the prize, whatever it eventually is. Sooner or later when you prove you're good at something, someone will come along and suggest you sit behind a desk and watch other people do it instead."
There's a gleam of something teasing in his expression there. Admiral Archer. As certain as the promotion was, he can't be blamed for resenting it just a little bit. There's a desk with his name on it somewhere, looming like an oppressive specter on the horizon of his future.
"So tell me one fun thing you've found out about the future since you got here." Changing the subject.
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"One, sir? Fine. The music. There's been cultural revolutions, and it's brilliant.
But how about you, sir? What's one thing you've found to be fun?"
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He dips his head slightly.
"Well, I don't know about fun, but I have to admit I'm partial to the replicator system. Hot tea on demand, chocolate fudge cake, banana cream pie. It's too bad that they seem to have done away with movie nights, though."
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"It was a dying experience when I was at the Academy. But hey," she adds, swiveling in the science officer's chair a little, "maybe you could talk them into starting it up again. I mean-" Now she's back on her feet, hands moving quickly.
"This. The holodeck. You could turn it into a theatre, so you have the big screen with the retro curtains where the window is at the moment. Put on all the classics."
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At her suggestion he rubs his jaw briefly with the knuckle of his thumb, then gestures, points up into thin air.
"You know what, that isn't a half bad idea. I bet I could get Captain Picard to agree to something like that, maybe schedule it in properly. There's a whole lot of people around here it might help settle in--not that any of us should be settling in. Do you know anything about this Q guy?"
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"Only what the crew have told me. He likes to play tricks on this ship. Sometimes it's a test, but mostly it's just because it amuses him.
But...unlike other here, I do have to settle. My ship was being destroyed when I was pulled her. So I owe this Q my life."
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He grimaces, though, ducks his head in the same gesture of apology as before.
"For what it's worth, I'm sorry about your ship. Were you attacked by something? Someone?"
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It's remarkable how interesting her thumbs are at this moment, really.
"And I think you'll excuse me for saying so, sir, but I have no intention of being sent back just to be actually blown up."
Then she smiles.
"I can see it being intentional. We're a very interesting collection of people."
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But she smiles, and he finds himself impressed by her internal strength. Her determination. His sadness emerges into a sad, thoughtful smile all his own.
"Anything to make the situation more explosive, I'm sure. But if that is the case, if chaos is his intention, then I'm admittedly surprised Q didn't bring half the crew of a Klingon cruiser on board."
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Oh, wow," she winces. "That spreads the ripple-effects across time and different dimensions."
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Archer pales. People taking knowledge of this experience back to their worlds and realities would be more dangerous than anything that might transpire here. Is it possible that this being would be so reckless, so careless with the threads of the multi-universe? Multiverse?
The smile is gone. His worried eyes flick across the Enterprise's bridge, and his hand goes to his temple.
"From what I understand, information like that could destroy reality itself--everything we know about our worlds, the future."
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