ten_fwd_mods: (Default)
Ten Forward RPG mod account ([personal profile] ten_fwd_mods) wrote in [community profile] ten_fwd_ooc2014-12-27 03:39 pm
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Test Drive #7 - Ten Forward and Captain's Yacht



Option 01. Ten Forward: The first thing you see is a bar. A large, lively bar filled with many different faces and many different smells, sights and sounds. This is Ten Forward, the Enterprise's off-duty lounge; feel free to get acquainted with your fellow travelers and try to find somebody who's in charge: this is your new home now, after all...





Option 02. The Captain's Yacht: Oooh, you sneaky stowaway! You've found yourself in a very exclusive part of the ship: Captain Picard's personal craft, used for short jaunts when a shuttle just won't do. (One must retain some decorum, after all.) It may not be as large as the Enterprise itself, but there are sure to be some surprises aboard once people start snooping.


[OOC: The Captain's Yacht is located at the very base of the Enterprise's saucer portion, so if you put someone in there you can also play them trying to get back to somewhere they know!]
fishermansweater: (Watching you)

[personal profile] fishermansweater 2015-03-01 02:49 am (UTC)(link)
There's nothing of threat in the way Henry moves, no trap lurking in the handshake. Nothing but apparent polite friendliness, and that's strange in itself. Everyone who meets him wants something from him: his favor, his smile, his help, his fame.

And the kids he meets? They want his example as a victor or his help as a mentor.

He hasn't had a frank, straightforward greeting like that in a long time. He's trying to read anything hidden in it, but if it's there, he can't find it.

Finnick's chin lifts.

"None of this makes sense."

His tone is accusatory, but only a little; Henry may have no blame for that. Or he may have much blame for it.