Mod M ([personal profile] tenforward_m) wrote in [community profile] ten_fwd_ooc2014-09-23 10:12 am
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TEST DRIVE #5 - Low Gravity Gymnasium and Ten Forward



Option 01. Ten Forward: The first thing you see is a bar. A large, lively bar filled with many different faces and many different smells, sights and sounds. This is Ten Forward, the Enterprises' off-duty lounge; feel free to get acquainted with your fellow travelers and try to find somebody who's in charge: this is your new home now, after all...



Option 02. Aboard the Enterprise, The Low-Gravity Gymnasium: The gym is a large room with several alcove-like sections housing the aerobics and martial arts areas, a parrises squares area, an anbo-jyutsu court, and a separate fencing room. While there is normally a zero-gravity area as well, today all of the gym is in zero-gravity conditions.

Zero-gravity can be, well, kind of weird, because it's not like a gradual loss of the pressure holding you to the floor--you may have taken the turbolifts, just expecting to take a leisurely run, or maybe work out with a treadmill to get in some cardio, but the minute you step into the gym you're floating, as is anything you might have been holding or bringing with you.

Do you freak out, start flailing and trying to swim through the air back to where you can escape? Do you make the best of it and tough it out to get your exercise in, or do you start having fun with the sudden game of weightlessness? Pick your personal scenario and have fun with all the other weightless people.

calista avison | eclipse phase (oc) | 01

[personal profile] therightprice 2014-10-15 06:10 am (UTC)(link)
Calista is fairly good, all things told, at preparing for the unexpected. In her line of work, she has to be. Whether it's a rival trying to assassinate her or an unexpected shift in the markets cutting into her bottom line, she's always had a backup plan. Or two, or three.

But this is far beyond anything she could possibly have planned for. She was on the command deck of the Venture Ascension just a second ago, and she didn't go anywhere, so the sudden awareness of being somewhere she shouldn't throws her. There's a flashing red WARNING: MESH CONNECTION INTEGRITY COMPROMISED in the peripheral of her AR, and she can feel the panic rising up to grab her by the throat. Never mind that she has certain augmentations that let her stop all that — calm her breathing, slow her heart rate, ease the flutter of anxiety in her stomach — the fact that she's feeling it at all is unusual for her. She runs a system diagnostic on her implants; everything comes up clean. So where is she that she's entirely out of range of the wireless mesh, which connects even the most distant habitats in the outer system to the endless network of information that lets her keep up with... well, everything?

It's no ship she's familiar with; she's guessing it's a ship, at any rate, with the movement of the stars outside the window — though why they seem to be going so fast, she hasn't quite caught on. No one has yet plumbed the secrets of FTL in her time; the closest they've gotten has been a small percentage of the speed of light, enough to cross the solar system in a few months. The decor is rather bland, but there are people here — some recognizably human, some... well, she's seen some bizarre-looking morphs in her time, given people can more or less choose to switch bodies or look however they want to at any given time, but nothing quite like what she's seeing here — along with what looks like a bar.

She feels like she's been kidnapped — maybe dropped into someone's simulspace, but she'd be able to tell, so her only conclusion is that she's physically somewhere she wasn't, impossible as that seems. Any number of people could want her away from her ship, her base of operations; she suspects Johann first, but that's not new. She always suspects Johann first. But... something's wrong with this scenario, and she can't pinpoint exactly what. Sadly, 'kidnapped across time and space by an omnipotent being that likes playing pranks' is not foremost in her mind.

She needs answers, and to that end she stops the first person who walks by. "Excuse me?" It's polite enough, but her voice is firm, and the way she holds her body... not precisely threatening, but assertive in a way that suggests she could be threatening if she wanted to be. She smiles, faintly; the expression doesn't reach her eyes. "I think I might be a little lost."


[ ooc: Just as a note, Calista has a number of genetic enhancements, cybernetic implants, and augmentations — almost all of which are perfectly normal in her world. I've detailed them here. None are externally visible, so she just looks like a normal human. ]