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tenforward_m) wrote in
ten_fwd_ooc2014-05-24 02:16 am
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TEST DRIVE #2 - The Holodeck/Ten Forward

Where were you a minute ago? Well, you aren't there anymore. Instead, you're standing in a very large, dark room lined with yellow. There are doors at either end of it.
Here's where things get a little choose your own adventure-y. You could:

1: Approach a console filled with buttons, located a few feet away. Press one, and it'll let you out of the room. Travel down a long hallway and you'll be in Ten Forward, the Enterprises' entertainment lounge. Have a drink, mingle and try to figure out why you're here.
OR
2: Maybe you just muttered some vague request under your breath. Maybe you wished aloud you were somewhere else. Or for help? If you did, might be in a fire station. Muttered something about killing whoever dumped you here? Surprise - you're in a slasher movie!
Though they're confusing, these visions feel about as real as they can be. And guess what - other people can experience those fantasies with you, as if they too were really there. How ever will you escape? Or do you want to?
[OOC: Welcome to the Holodeck! If you choose this option, whatever your character chooses to say out loud will cause a virtual reality program to load and play. While your character feels as if what they're experiencing and seeing is quite real, they're purely living through the latest and best in what he Enterprise has to offer in entertainment. Make sure to detail what your character's fantasy is, so that those threading with them will know how to react.
Open til next month's test drive!]
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This is from a man in command gold, who has slid into the stool next to Bashir. He couldn't help himself, the man irradiated frustration. Being half-Betazoid was a pain sometimes.
"If you don't mind my saying so."
And, upon closer inspection, this man will have faded spots running down the side of his face; Trill, obviously.
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"Say anything you like, sir."
It wasn't like he was drunk or anything, that would be too easy.
"I'm just really beginning to loathe time travel." It was bad enough the first time, this wasn't so big of a jump but it came with any number of complications.
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It was a simple enough question, something that could avoid any... spoilers. Terzen himself was only a year or so out, but any information could lead to a corruption of the timeline... and a nasy visit from Temporal Investigations.
Although, Terzen was also, supposedly, from another universe... His duty as a Starfleet officer, though, didn't afford him the luxury of that assumption, however.
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"It was 2374 when I woke up yesterday."
Different universes or not, surely some things would happen the same way. And he's just as bound by the Temporal Prime Directive as anyone else.
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"I get the feeling that Temporal Investigations is going to have a field day."
A sigh, there, and it was meant to try and lighten the mood... Hopefully it would work.
"Terzen T'Karr, formerly of the USS Pathfinder."
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"I am not looking forward to that conversation."
Julian holds out his hand even as he casts his mind back, trying to recall the name of the ship. All he's coming up with is the nascent Pathfinder Project, formed to try to find USS Voyager out in the Delta Quadrant. Curious, but he's not going to pursue it.
"Julian Bashir, Deep Space 9--which doesn't exist yet, complicating introductions a touch."
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He gives Bashir a pleasant smile, definitely not wanting to complicate things.
"Doctor?" He asks, noting the blue of his uniform. He didn't seem the science officer type.
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"Got it in one. I suppose there must be something obvious about my manner, since I don't think I'm wearing a sign about my neck." He sounds cheerful, at least.
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A wider smile.
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"Anyway, I am thoroughly off-duty, so you are safe for the moment."
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He was perfectly capable of keeping all this information straight, but if he were normal, he thinks he perhaps would have a headache from it by now.
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"How about Betazoids, Doctor?" Random topic change? Maybe.
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"Not as much--I was friends with a few at the Academy, but I've not met many since. A few visit the station here and there, but that's about all."
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A slight smile, wondering if Julian will pick up on the hint.
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"Ah, you're Betazoid as well then?"
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"We have an agreement. The symbiont doesn't exert too much influence, and I don't impose too much of a restriction." A pause. "T'Karr thought that the experience would be... unique."