ten_fwd_mods: (Default)
Ten Forward RPG mod account ([personal profile] ten_fwd_mods) wrote in [community profile] ten_fwd_ooc2014-10-14 08:21 pm
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Halloween Plot!

Hello hello my lovely denizens, Sage here. I'm reporting in to let you know that in two weeks Ten Forward is going to have a Halloween plot!

This will kick off on Thursday, October 30th here in the US, and it will end on Monday, November 3rd, so it will be open over Halloween but allow for a little extended time to play. We are going to have several things happening on the Enterprise, all Halloween-centric in nature, and it's important to note that all of these things are strictly optional for each of you to play with.


The Plot: Our resident Q loves mayhem, and as you well know he needs no excuse to cause it. But an Earth holiday dedicated to tricks, treats, ghastly sights and mischief? How could he resist! After all, following that whole mishap on Alemar III, he thinks the good captain and his ship could use a little lightening up. Whether they like it or not...

The Events:
1) Starting Thursday, the replicators ship-wide are going to malfunction and will only produce candy for the duration of the weekend. They will make most kinds of sweets from several different worlds, so if you feel like looking up some wild or weird-flavored Vulcan treat, have fun! For the purposes of this plot, there will be a few--key words, there--replicator terminals that will produce normal food, but they will not be in easy-to-access parts of the ship. You can still ask for inedible items from the terminals, and that function will remain unaffected.

2) Some of the candy the affected replicators produce will have side-effects! Because all of your mods are, sadly, from Earth, the sweets that have effects beyond your usual sugar-rush will be Earth treats. They are: candy apples, popcorn balls, and taffy.
  • Candy apples will change one physical appearance of your character; so this could change their hair color, their nails, give them a crooked witch's nose with warts, whatever floats your boat. You can even give them a Fu Manchu moustache if you think it's funny!
  • Popcorn balls will give your character a phobia of your choice--this is your spooky option if you want a little drama in your Halloween plot. It can be anything from claustrophobia to xenophobia to even astrophobia if you feel like being really mean, or you can even custom-fit a phobia specifically for your character.
  • Finally, taffy will give your character one power, like flight or maybe invisibility, or will take one away if your character already has powers.

3) Characters will be stuck in costumes! Q will change any character's clothes, uniform or civilian, into festive costumes of your choosing. He's shown us this capability and predilection in canon with zero prompting, so we figure he'll be more than happy to do it with any sort of impetus. What these costumes are and whether or not they can be removed or exchanged for normal clothes will be up to the mun individually.


It's important to note that none of these effects will last beyond the end of the plot on Monday, November 3rd. You can feel free to play with any or all of these effects for the given weekend, and the candy side-effects will compound; for example, if your character eats a candy apple and their hair turns bright purple, they can eat another one and it will be your choice whether their hair turns another shade or if another physical attribute like their nose shape changes.

You can use this post to ask any questions you may have about the plot, or get together with other people to see what shenanigans you can come up with! Once again, here are the important details:

          WHAT: Halloween mischief! Costumes! Candy! Mayhem!
          WHEN: October 30th - November 3rd, Halloween weekend
          WHO: Opt-in/Opt-out, open to everyone!
          WHERE: Anywhere on the ship! The effects are Q-based, not localized to one area ;)
electro_kinetic: (Default)

Noriko Ashida and Sinthia Schmidt

[personal profile] electro_kinetic 2014-10-15 02:26 am (UTC)(link)
So, Noriko is totally getting stuck in a costume, and since I haven't figured out what yet I am so open to suggestions it's ridiculous. I'm meaning toward playing off her blue hair by sticking her in a sailor mercury costume. Also I may give her a phobia--probably astrapophobia, which is fear of thunder and lightning, because I am the meanest mun ever--and I'd love for people to do stuff with her during this time.

Sinthia, on the other hand, is more than likely going to be a princess of some sort because lol, she won't have the faintest idea what to do with that. She maaaaay have an attribute change, but she's got enough phobias ad worries in her life to deal with already. If she gets enough into the halloween spirit she might play pop-up ghost and scare the snot out of people, but obviously I'd need volunteers for that. So hit me up here if you've got any ideas for either of them!
akito: akito (pic#1137823)

[personal profile] akito 2014-10-15 03:41 pm (UTC)(link)
Even before reading your second sentence I saw the icon and was like 'long-haired Sailor Mercury!' so clearly I support this idea. :'D
heirtothechair: pink haired birl in star trek uniform with phasor (command-gold)

Re: Noriko Ashida and Sinthia Schmidt

[personal profile] heirtothechair 2014-10-16 04:20 am (UTC)(link)
I volunteer Marika for being horribly startled by sudden!surprise!Sinthia.

I mean, I'm mostly in it for eventual escalation and retaliation, but what are your teenaged years for if not poor life choices?
abyssum_invocat: (Default)

Re: Noriko Ashida and Sinthia Schmidt

[personal profile] abyssum_invocat 2014-10-16 07:30 pm (UTC)(link)
Well, there's part of the rub. I don't plan to have her do it for malicious purposes? Like, there's two ways this can go, and one of them is her being an actual kid-like child, which is EXCEEDINGLY RARE, and the other is that she surprises people unintentionally by simply walking through the bulkheads when they're not expecting her.

Which sounds more up your alley?
heirtothechair: pink haired girl in sweats (casual-Friday)

Re: Noriko Ashida and Sinthia Schmidt

[personal profile] heirtothechair 2014-10-16 07:59 pm (UTC)(link)
Oh unintentional terror is fine too. Marika knows perfectly well that, 'Bulkheads are solid for a Reason! Don't do that!' to paraphrase.
Safety drills exist to beat that into the heads of every young spacer in a setting with firmer physics than Ducktales after all.

It just won't be pranking in return then, but an insistence on basic safety procedures.

Because dying from decompression sucks.
abyssum_invocat: (Default)

Re: Noriko Ashida and Sinthia Schmidt

[personal profile] abyssum_invocat 2014-10-16 08:07 pm (UTC)(link)
Yay! I look forward to this happening, then~ and all the repercussions of it. This is gonna be fun.