Alemar III Plot Kick-off: AND WE'RE LIVE!
2014-Jul-27, Sunday 01:15 am![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
You have all been amazingly patient while your beleaguered mods have been pushing deadlines riiiiight up to their expiration dates, and we love you for that. To show this, we have an arrivals post for you! And no one can take that away from us! NO ONE!
In other words, the first stage of our FIRST EVER GAME PLOT is now live, and the waiting is OVER. Thank you, thank you, thank you all for your patience, your excitement, and your wonderful questions.
Just by way of a few reminders, this plot is cooperation heavy and will rely mostly on tagging around to other players. If you need an NPC scientist, tour guide, or away team member to come help you out, we can make one available to you by request. No problem! But you can use the information given in the "tour", as well as the details provided in your plot e-mails, to handwave conversations with NPCs in your threads with other PCs. That way everyone is getting a chance to talk and compare notes.
Your Day 1 team objectives will start AFTER the next plot post, wherein the aforementioned earthquake takes out systems and causes cave-ins and all that delicious drama. So hold onto your team posts until then! You have plenty of time to keep making plots and plans in your objectives e-mails.
As threading ensues, if you think of more questions for us you can ping the mod account in your objectives e-mails (we're working our way through questions there now!), or comment on the QUESTIONS subthread in the plot announcement post, that way we can make this a glossary where all participating players can go to see if their questions have already been answered.
Most importantly, have fun with this! Make up stuff! Get into trouble! Build CR! Your mods will be here every step of the way to answer questions and encourage you.
In other words, the first stage of our FIRST EVER GAME PLOT is now live, and the waiting is OVER. Thank you, thank you, thank you all for your patience, your excitement, and your wonderful questions.
Just by way of a few reminders, this plot is cooperation heavy and will rely mostly on tagging around to other players. If you need an NPC scientist, tour guide, or away team member to come help you out, we can make one available to you by request. No problem! But you can use the information given in the "tour", as well as the details provided in your plot e-mails, to handwave conversations with NPCs in your threads with other PCs. That way everyone is getting a chance to talk and compare notes.
Your Day 1 team objectives will start AFTER the next plot post, wherein the aforementioned earthquake takes out systems and causes cave-ins and all that delicious drama. So hold onto your team posts until then! You have plenty of time to keep making plots and plans in your objectives e-mails.
As threading ensues, if you think of more questions for us you can ping the mod account in your objectives e-mails (we're working our way through questions there now!), or comment on the QUESTIONS subthread in the plot announcement post, that way we can make this a glossary where all participating players can go to see if their questions have already been answered.
Most importantly, have fun with this! Make up stuff! Get into trouble! Build CR! Your mods will be here every step of the way to answer questions and encourage you.