tasha_yar (
tasha_yar) wrote in
ten_fwd_ooc2015-05-31 08:42 pm
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DST - Displaced Security Team
A bit ago, the mods and I came up with a plan to help expand story opportunities below decks. To that end - and to keep Worf at his station - Tasha will be assembling, training and leading a team of below decks security personnel.
PLEASE READ EVERYTHING BEFORE ANSWERING. There will be a thread for questions.
There will be two tiers to this. You are not committed for life to one tier or another, but Tier II is going be more - I guess the word is "involved" - than standard jam-jar fair.
Tier I - Deputies:
You have a talent for investigation, enforcement, infantry, or you'd like to get some, and you're willing to obey what a Starfleet officer tells you to do for a mission now and again? Welcome to Tier I. Picard and Yar will happily deputize you and put you to work for the good of the ship. This is light commitment stuff while still being useful and getting more RP opportunities. You agree to follow Starfleet rules and regulations. You have more access to things around the ship and are generally treated much in the way civilian workers in the military are treated.
These will be recruited in earnest once I know who's up for Tier II.
Tier II - Acting Officers
This is for people who want a story arc for their characters which will give Starfleet responsibilities, commitments, and - let's be real here - headaches. This is a path for characters who are already displaced Starfleet officers OR have at least mixed feelings about going home and want longer-term RP opportunities within the setting by becoming committed officers. Ideally, these will be characters who have or can evolve into a Trek-setting mentality (explorers, Prime Directive, aggressive only if someone truly earned a torpedo in an uncomfortable place, can take orders, etc.) and have some useful security skills. Tasha can train the later. The former is something you will have to ask yourself if you character can really commit to this. Security is command line stuff and Tasha does not want some gun nut to be anywhere near that possibility.
This is going to be a squad of people with their own specialized story bits which will have some at least limited, and probably growing, emphasis on character growth and exposure to Star Trek-like unknown, and Starfleet bureaucracy. The galaxy rewards and punishes people hard and volunteering for this level exposes your character to that. For a clue as to what Acting Officers are expected to do I'm reviewing Wesley's character arc in minute detail and will answer individual questions below. A possibility I've discussed with Gabby is that this kind of path may eventually lead to being a fully ranked commission officer IF the player wants to pursue that - but that's not going to be an easy thing to earn.
Acting officers will outrank the deputies and, should we need a hand, help run security stuff. Just for sanity sake, I'd like a minimum of 2 others and aim for a maximum of 12 at this time, with the understand that thing happen and these numbers could go up or down and players can change their minds.
Minimum age for Acting officers I figure would be 15-ish, again, based on Wesley. Attitude counts for more than skill, but skill is a bonus. You'd report to Tasha, but Picard ultimately is responsible for you. Starfleet officers or cadets are already effectively officers and their help would be readily accepted.
If you volunteer for either Tier I or two, please post below. Also, just so I have a better sense of what you personally are looking for RP-wise and would like to plot for it, can you please explain why you chose the tier you have?
Thank you
PLEASE READ EVERYTHING BEFORE ANSWERING. There will be a thread for questions.
There will be two tiers to this. You are not committed for life to one tier or another, but Tier II is going be more - I guess the word is "involved" - than standard jam-jar fair.
Tier I - Deputies:
You have a talent for investigation, enforcement, infantry, or you'd like to get some, and you're willing to obey what a Starfleet officer tells you to do for a mission now and again? Welcome to Tier I. Picard and Yar will happily deputize you and put you to work for the good of the ship. This is light commitment stuff while still being useful and getting more RP opportunities. You agree to follow Starfleet rules and regulations. You have more access to things around the ship and are generally treated much in the way civilian workers in the military are treated.
These will be recruited in earnest once I know who's up for Tier II.
Tier II - Acting Officers
This is for people who want a story arc for their characters which will give Starfleet responsibilities, commitments, and - let's be real here - headaches. This is a path for characters who are already displaced Starfleet officers OR have at least mixed feelings about going home and want longer-term RP opportunities within the setting by becoming committed officers. Ideally, these will be characters who have or can evolve into a Trek-setting mentality (explorers, Prime Directive, aggressive only if someone truly earned a torpedo in an uncomfortable place, can take orders, etc.) and have some useful security skills. Tasha can train the later. The former is something you will have to ask yourself if you character can really commit to this. Security is command line stuff and Tasha does not want some gun nut to be anywhere near that possibility.
This is going to be a squad of people with their own specialized story bits which will have some at least limited, and probably growing, emphasis on character growth and exposure to Star Trek-like unknown, and Starfleet bureaucracy. The galaxy rewards and punishes people hard and volunteering for this level exposes your character to that. For a clue as to what Acting Officers are expected to do I'm reviewing Wesley's character arc in minute detail and will answer individual questions below. A possibility I've discussed with Gabby is that this kind of path may eventually lead to being a fully ranked commission officer IF the player wants to pursue that - but that's not going to be an easy thing to earn.
Acting officers will outrank the deputies and, should we need a hand, help run security stuff. Just for sanity sake, I'd like a minimum of 2 others and aim for a maximum of 12 at this time, with the understand that thing happen and these numbers could go up or down and players can change their minds.
Minimum age for Acting officers I figure would be 15-ish, again, based on Wesley. Attitude counts for more than skill, but skill is a bonus. You'd report to Tasha, but Picard ultimately is responsible for you. Starfleet officers or cadets are already effectively officers and their help would be readily accepted.
If you volunteer for either Tier I or two, please post below. Also, just so I have a better sense of what you personally are looking for RP-wise and would like to plot for it, can you please explain why you chose the tier you have?
Thank you
Questions, Concerns, Clarification
Re: Questions, Concerns, Clarification
Re: Questions, Concerns, Clarification
Re: Questions, Concerns, Clarification
Re: Questions, Concerns, Clarification
Re: Questions, Concerns, Clarification
Timing Question
I have another character who I would really love to involve with something that would drag them into more stuff ship-wise and game-wise, who has the characteristics needed for a position, but presently in their character arc they aren't at a position when the character themselves could or would really make that choice and mean it.
Will there be options later to join, or is it a one time only thing?
Re: Timing Question
no subject
(no subject)
Tier I - Why do you want to be a deputy and how can we help?
Tier I - Natasha Romanoff
Why - IC: Combination of boredom and wanting to be useful. She is also on a very long journey of redemption, and so this would help with that. But at the same time, she's not sure how long she's staying this time around, and call it a twinge of her mostly MIA conscience but she believes that binding herself to Starfleet's ethics that seriously won't work. She has no issue in following orders, though, and she already prioritizes minimal collateral causalities and protecting civilians.
Why - OOC: I have school which I can't predict how busy I'll be over long periods of time, and that's obviously priority. But at the same time, I'd love to have more IC RP and CR opportunities with Nat and give her some responsibility, and have an excuse to jump into plots as they arise.
Tier I
Harry likes helping people. Heck, it would be a better truth to say he needs to help people, because he is driven that much. Helping out when there is need is right up his alley, and while he might not exactly be Starfleet material all the time, he can follow orders, and he handle himself in a crisis. It has even been said that this is the only time he really handles himself well.
He's a very good investigator and he has a paramount talent in finding that which has been lost or misplaced, or stolen. By magic and skill, he finds them. That and offense are his specialties, as well as pulling last minute wins out of thin air.
Re: Tier I - Trever Daly (McCallum)
So, he'd jump on this bandwagon so fast that it'd seem like he was always on there. If he didn't do it officially he'd do it unofficially. They might as well have him doing it under their watch as opposed to on his own.
Tier I
Re: Tier I - Why do you want to be a deputy and how can we help?
He is an expert interrogator and very good at stalling people. He is a cop at heart, he would do well in security. He misses being able to help and do good.
OOC: I would love more CR opportunities for him.
Re: Tier I - Why do you want to be a deputy and how can we help?
Dylan Hunt
Why IC: He's not overfond of the idea of being on board this ship to start with and definitely doesn't want to make any commitments like he's admitting he's stuck here. He has a mission back in his own world that he's not abandoning. But he has crew here, and he wants to look after them and a strong sense of responsibility to helping his hosts and to protecting people.
Why OOC: mostly, I am busy, and I can't handle too much intensity or extra commitment between work, the number of characters I have, and mod duties! :)
Tier I - Lucie Miller
Re: Tier I - Why do you want to be a deputy and how can we help?
Re: Tier I - Why do you want to be a deputy and how can we help?
Re: Tier I - Why do you want to be a deputy and how can we help?
Re: Tier I - Why do you want to be a deputy and how can we help?
Re: Tier I - Why do you want to be a deputy and how can we help?
Tier I - Steve Rogers
The only serious hurdle in volunteering for Tier II is that I can't currently see a point where he would join Starfleet or the Federation. He's more than happy to work with them in whatever capacity they ask of him, but ultimately his dedication is to serving his country and returning to that obligation once everyone else on the ship has been rescued first. So OOC I'd be happy to volunteer him for any serious mission that may come up where he could be useful (and he would gladly help), but IC his loyalty sticks with Earth. This may change in the future, but he's still got a lot of canon to progress through first.
Tier I - Kissin' Kate Barlow
So, Kate Barlow is charismatic, charming, tough as nails, intelligent, and a very good shot. She's spent years fighting the law, but if that won't hold her back she has no reason not to fight with the law out here in space. She's viciously loyal and tends to step in when she sees cruelty of any sort, especially to somebody who can't defend themselves. She also has a dear friend signing up, in the form of Lady Marian. So these are the main reasons I think she might be a good fit for tier one.
Re: Tier I - Why do you want to be a deputy and how can we help?
He would be sticking to Tier 1, because he's not a joiner. But he does want to help keep the peace on the ship and try to find a way home that doesn't rely on Q's good graces. This is his new garden, after all, and he is not going to allow anyone make people cry inside it.
Re: Tier I - Why do you want to be a deputy and how can we help?
Re: Tier I - Why do you want to be a deputy and how can we help?
Tier II - I might want to actually join Starfleet eventually and here's why:
Tier II
He's been sitting around, using the holodeck to run every simulation he can, fighting, putting himself in the best condition he can. Yes, he is older for this, but he is also experienced in fighting, taking orders, and in leading others. He was the first to ever be accorded the rank of Staff Sergeant in history, and he held it because of his record as a man who could lead others in time of crisis without losing his nerve and without letting his men out of control.
He's got a few rough edges yet, but he is a person who is now a family man, and who wants, more than anything, to make the world or worlds, safe for that family, and as an extension, for everyone else as well.
I, personally,have been looking forward to this since the beginning. the hinting at something vaguely like this was one of the things that drew me to app him here, I think.
Tier II
Alex is my bouncy, geeky, and utterly dedicated guy who wants to serve and protect. More a policeman-type than a soldier like Booker, he nonetheless can follow orders, and can use his head in moments of crisis. He has matured a lot since the kid who freaked out at being on his first alien planet.
Alex has been chomping at the bit to do this since the moment he arrived, and he is one I fully think will fit in without a lot of issue. With the way we worked things, he has no past to go back to, and he was found drifting by the Enterprise, so he is not a fellow kidnapee by Q, as most are. He is stuck, and he wants to be useful, be helpful, and really, well, he is a lot like Wesley, except in the whole he is not a genius thing. He is very smart, but not a genius.
Re: Tier II
Re: Tier II
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Tier II
RavenskeepKnightonNottinghamSherwoodNottingham...Milliways?.....Arch/The London Underground?....Ambergeldar?.....and now The Enterprise?)Original Nightwatchman of the people of Nottinghamshire and the surrounding areas of Sherwood. She took to the protecting her people in disguise long before Robin Hood returned from the war and began doing so for them himself. With the training as knight that her father bestowed on her as his only daughter (both hand to hand and with a very large assortments of weapons), She defended them, helped them, got them money and food and medicine.
Cue Marian's introduction to Milliways a few years into that. Marian became a Security Officer (*totally polishes off the icon that never gets removed*) for Milliways Bar and stayed one for somewhere between 7 and 8 years in the jam-jar time-wibbly-wobbly fashion. With the help of other ladies in amazing positions, both in Milliways and in their own worlds, Marian came into her own as a protector and a woman chafing at wanting to be more.
Marian has seen it all where it comes to displaced/world/time/universe-torn/back-from-dead/here-from-the-future/taken/held-hostage
Boundpeople and the havoc they can cause clashing into each other from gods, demons, mythological creatures, mutants, anthropomorphic objects, magic, world effecting, time ending events, au creation/dissolution/universe rule-bending, to simple person-to-person interactions. She's incredibly good at being a diplomat, a leader, and a fighter. Her loyalty is beyond reproach and has never once faltered over something she loved and was sworn to. Her last six months or so have been rough personally, but this would give her something she knows very well that she could put her all back into. Especially if she is stuck here.no subject
He's already worked with the Enterprises away team and personally alerted Picard to a security threat onborad, he doesn't do well sitting still and wants a job to do that's at least a little similar to what he does at home.
He does want to go home there is a crisis there, but in terms of rp I am not giving him the chance.
(no subject)
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His relationships with his superiors is... polite. He may not always do what they tell him, but only in times of conscience and generally will apologise and probably will have a full report ready for the situation.
(no subject)
Re: Tier II - I might want to actually join Starfleet eventually and here's why:
So while, yes, she would love to be able to contact Teela, Marcus, The Hawklord, Marin, Eventon, Ybelline, and the head of the midwives guild to explain things to them - she's happy to leave Severn to explain it to everyone else and just presumes he'd get it from Teela if he didn't already know - if she can do good here... she'll stay.
Ever since she was saved by the Hawklord (While trying to assassinate him on behalf of a man she loathed) all she's ever wanted to be was a Hawk. She wanted to help people and save lives. And she's done that since she was 13. (Legal age is 18, she's early 20s now)
Here... here is a place where the people in charge are actually trying to help. She'd happily drag Q off to answer for his crimes, but she understands that the people in charge are for whatever reason unable or unwilling to do this, but are doing their best to help those he drags here.
After having learned why the Hawks and Swords never killed the fieflords to free the fiefs of their tyranny, she's willing to give the captain the benefit of the doubt. Just.
But here? Here she has food. For the first time in her life, she's been well fed for more than a week straight. Here she isn't the mascot or the oddity, or a fiefling. Here she's been treated with respect.
She wants to help. She doesn't want to sit around doing nothing, and her pride stings taking the food when she hasn't earned it - though pride always takea a backseat to hunger.
She wants to protect these people who are here against their will. She wants to throw herself against the training methods and fighting styles from all these worlds. She wants to investigate crimes, defend the people, save lives.
And...given her healing ability, she wants to be part of the infrastructure before she feels comfortable with these people... knowing about it more. It's in her file (thread has not gotten to that point yet) but she's learned... the Hawks stood and defended her, her right to be free - and frankly alive - despite her powers, because she's one of them, because she's proven her worth time and time again. She wants that security here.
And... she wants to know that there is someone here who can stop her if she looses control.
She wants to be part of the team, for all the good - and all the bad - that comes with, it's what she wants. Until she comes home, it's what she wants most.
no subject
Generally, he's the type of guy you call in when guns need to be fired and people need to be picked off. He's the Unit's weapon's specialist, able to use a plethora of armed and unarmed combat techniques to get the job done. However, he's also the second-in-command under Sergeant Major Blaine.
As Delta Force, he's often put behind enemy lines. He can disarm tense situations, diffuse diplomatic tensions, work as part of, and as a leader of a team, following orders and issuing them. He's resourceful, cunning, and violent when he needs to be.
As for why he might want to stick around? The Enterprise is giving him time to think, time to get his brain straight. And, to do that, he's also going to need to be kept busy. That, and following his disasterous entry, he's keen to prove himself useful... and the only thing he's really good at is soldiering. This is one of the closest points he'll get to.
That, and he's already signed on as an emergency medic, so, that's a bonus.
(no subject)
(no subject)
Re: Tier II
KITT/Kitt - I distinguish between the two forms, using 'KITT' when he's in the car, and 'Kitt' when he's the hologram = is an AI, highly classified and extremely sophisticated for his time.
He was designed, built, and programmed for law enforcement, specifically for the purpose of helping those being victimized by criminals out of the reach of normal law enforcement channels, those operating 'above the law', so to speak. As a result, he's essentially a twentieth century police precinct on wheels, capable of gathering and processing data and acting on it. While it's never directly mentioned, his programming operates on the basis of Asimov's Three Laws of Robotics, and he will never knowingly harm or kill a human, and will in fact sacrifice himself before allowing a human to come to harm. He will also obey direct orders from humans, and doesn't always understand that he needs to take the initiative when it comes to action.
He's been learning what he can of the 24th century, as he's always itching to learn and experience new things, and while he could go home, for the moment he's choosing not to - a bit of a rebellious streak, perhaps?
He's ready to serve the Enterprise and her crew in whatever capacity they will have him.
Re: Tier II
Re: Tier II - I might want to actually join Starfleet eventually and here's why:
Re: Tier II - I might want to actually join Starfleet eventually and here's why:
(no subject)